Bioware hasn’t been twiddling their thumbs since the first Mass Effect game but we like to think of their in between releases as practice for the big game. Mass Effect 2 is finally upon us. Only question now is will it surpass Mass Effect 1 or be just another mediocre sequel.
Building your team is just as important as the action and gameplay. The developers have learned from the first game and made some great improvements. The stories main threat, The Collectors threat, doesn’t disappear from the players mind and go on a vacation like in the first Mass Effect. Yes you’re generally free to pursue any side quests and Cerberus missions in any order you wish, the game periodically throws in non-shippable missions to keep the main goal in focus. The results of your actions in the original Mass Effect will directly influence the galaxy if you choose to import your Shepard. Fallen allies are mourned, old team memebrs show their faces, and there are hints that the decisions you made in the first game will directly affect what happens in the third. It’s exciting to see what the future has in store for this space opera trilogy.
The best part of this is that it isn’t an absolute thing. Even if you choose to take the boy scout/girl scout route you’ll still have to opportunity to bust open heads when the opportunity presents itself. You’ll get the most out of talking to the people you recruit. taking the time to visit them in between missions will cause them to slowly open up to you. Building relationships with them will open up unique quests for each of the 10 characters. Once you’ve done their quests you’ll unlock their special ability. You could also end up getting space poon (space wang for the ladies.). If you don’t feel like doing missions you could visit the numerous systems in Mass Effect 2 and probe the planets for minerals. Minerals are needed for upgrades and there are anomalies on some planets that result in missions. Expect to spend anywhere from 20 – 45 hours playing the game or more depending on how deep into it you get. It is way too easy to get consumed in the experience.
Enemies will react differently depending on their classes, models, or species. Enemy Vanguards will purposely close distances so they can use their shotguns, while Sentinels and Engineers will harass you with combat drones and overload your shields. The bigger enemies usually require heavy weapons. Enemies are usually protected by a combination of biotic barriers, combat armor, or shields each requiring specific weapons or biotics to counter. Mass Effect 2’s rpg systems have been cut down to the bare essentials. You don’t find loot anymore, just upgrade schematics that you can apply when on board the Normandy.
All in all you’ll gladly spend hours of your life playing Mass Effect 2. There’s just so much here to experience and it’s so wonderfully executed in gameplay and design. If I had to compare this game to a movie, I would say it’s a cross between Micheal Bay’s Transformers 2, and J.J. Abrams’ Star Trek. Bioware has come through on their promise to let our actions dictate the course of the universe, and I guarantee that you’ll play through this one numerous times to see how it all turns out.
0 comments:
Post a Comment